A downloadable game for Windows

Buy Now$4.00 USD or more

A loud noise came from the sky. 
Our town was swallowed up by a thick and engulfing darkness. 
We are afraid to step outside our homes. 
No place is safe anymore. 
Especially when night arrives...

A veil of darkness falls over a quiet town in eastern Japan. 
Fear and horror are freely wandering through its empty streets. 
Find out what's behind this curse while trying to escape from it.

Left click = Interact (firm touch)

Right click = Examine (light touch)

F5 = Save game

Esc = Quit game

Minimum system requirements:

  • O.S.: Windows® 98/ME/2000/XP/Vista/7/8/8.1/10
  • CPU: Pentium® III 800 MHz or higher
  • Screen resolution: 1280x720
  • Free hdd space: 500 MB
  • Free ram space: 512 MB
  • GPU memory: 128 MB
  • DirectX®: DirectX® 8.0 or higher

Frequently Asked Questions

Q - So, what is this game about?
A - Towayami is essentially a horror adventure game.
I won't spoil too much about its story, but you'll have to explore, find and use items, solve puzzles... and survive.
Oh... and you'll also be immersed in darkness. All the time.

Q - I got it. It's as if I'm playing through the eyes of a blindfolded person. Do I have any visual clues to help me out?
A - No, you don't. It's pitch black, so you'll have to make use of the four other senses available to the main character.
Mainly touch and sound, but you'll also get to know when something smells or tastes "different".
Anyway, your brain will soon get used to this condition and will start filling the gaps by creating visual references where, in fact, there are none.
Just like when you happen to wander in the dark in real life.

Q - Do I at least get a tutorial?
A - During the first part of the game, even if you won't find any "hand in hand" guide in it, you'll have all the time and relatively safe areas to learn how to play.
At first you'll be confused about who you are and what you have to do, but just by touching and examining your surroundings, you'll soon get enough information to understand all the important bits of the story.

Q - Hey, what's the deal with that black screenshot?
A - You know, taking meaningful screenshots of a game where the main feature is the absence of any graphics... was quite challenging. (⌒_⌒;)

Q - What was your main inspiration to make this game?
A - After I made "Five minutes a day", I kept thinking about how that short "graphicless" experience could've been expanded into a proper adventure game.
Coming up with a good story and a smooth gameplay wasn't a quick and easy task, so this game became a sort of "secret project" I kept working on in between my other releases.
Obviously, as previously stated in my other works (like with "The hair in the wall"), one of my biggest ispirations is Junji Ito and his works.
Many of his stories resonate really strong with Towayami.

Q - One last advice?
A - Only one? I'll give you three: keep your ears open, touch everything, and remember to use the "light touch" (right click) to examine things in a safe way.

For any further questions, or to receive help and support, feel free to contact me on twitter (@evonture), or on the Discord server linked below.

Official Discord


Rated 4.3 out of 5 stars
(20 total ratings)
AuthorAndrea Pignataro
Tags2D, Atmospheric, Creepy, Dark, Exploration, Horror, Multiple Endings, Mystery, Point & Click, weird
Average sessionA few hours
InputsKeyboard, Mouse
AccessibilityColor-blind friendly, Subtitles, High-contrast
LinksTwitter, Patreon


Buy Now$4.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $4 USD. You will get access to the following files:

Towayami_1.0.0.3.exe 225 MB

Development log


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Really nice concept, I wish I wasn’t blocked inside the Library though 😅

Thank you! And [SPOILERS] in the library's storage room there's a padlocked trapdoor underneath a box full of books. To open it, just break the padlock with the fire extinguisher you can find in the reading room (it's at bottom-left corner of the screen). [END OF SPOILERS] For more hints and/or help (about this or any other A.P.P. game) feel free to join my Discord server, replies are often more timely over there.


I see ! I indeed found the trapdoor but not the fire estinguisher, I will finish the game later, thanks !

Quick question, while making the game did you have some sort of visuals clues or you did everything blind ?

You're welcome! 😊 And yes, during its development, I used some basic shapes so I could visually place every interaction spot, but all the testing was done under the same conditions players would've found themselves while playing the game.


I see, thanks for the insights !

If I just had one request, it would be to add some kind of audio settings, it’s always a bit annoying to get out of the game to adjust volume 🫡


This was a lot of fun to play! 

Thanks! And thank you for the video too. 👍


Really enjoyed  playing it i didnt quite finish but i definitely will soon! 

Thanks! 👍


Really enjoyed the concept, blind playthrough :P  I recommend getting this and enjoying


Thank you! 😉

I got a little stuck but I loved the story so far and the mystery.

Thanks so much for the fun and cheers to the dev ❤

Thank you for the video!

P.S. Look on the left side of the izakaya... 😉