I really liked this. It reminded me a lot of "Sealess Mother", "That Spongy Thing On Your Tongue" and "Lyssophobia", and I really enjoyed those experiences as well.
Sure thing! Please, be my guest. π I made this weird little clickteractive novel as a "thank you" gift for all the love "sleepthrough" (my latest "big" game) got. So, please, take a look here and feel free to choose any game you wish to play, record and\or talk about. You've also my full permission to monetize your videos (which I think is part of your rights). π Thanks again and bye! π
Thank you! I'm glad you liked it! Don't forget to try sleepthrough, I think you might like it as well! Lately, I've released The Corpse Behind The Window, which is a more puzzle based horror game... but it has the same storytelling you found in "Please, read me.". So... make your choice! ππ
I love your tiny little games because there is never anything bad to say about them other than "well, it was short." but I like that! It works so well with the twists and turns you put on things, even if it's not elaborate.
You know I like to Lumps Play your games normally, but I think I'll pass on this one due to all the reading. I really liked it, thoughβthe glitchiness and strange symbolism everywhere sets a really great tone. Cheers, mate!
Thank you! But, well... it's not a game. π In fact I've been careful to not use the word "game" since it's not technically a "game". It's a clickteractive novel. You just read through it and click to make things happen. That was also the main reason why I didn't warn my fellows let's players about its release. It's not something easy to let's play or even just "play" in the strict sense of the word. Maybe a let's player with a soothing voice would likely to show off his/her skills on it. Anyway, as I've already said on twitter, "Please, read me." is a short (clickteractive) novel I made as a "thank you" gift for all the love sleepthrough got. With a simple "click-interaction" I thought it would be interesting to create a layered narrative that's able to hold a deeper meaning of a plain text file. It's an experimental way to experience (or feel) a story, whose largest part expands directly in your mind through the setting, the sounds and the atmosphere. Something weird and nifty to "tickle your brain". π I'm glad you enjoyed it. π 'Til next time, bye! π
β Return to game
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I really liked this. It reminded me a lot of "Sealess Mother", "That Spongy Thing On Your Tongue" and "Lyssophobia", and I really enjoyed those experiences as well.
Thank you! π
Gorgeous imagery.
I'd like to meet this woman someday.
But I fear she would hate me and then laugh.
Neat stuff. Pretty spooky.
Hi Andrea, I "played" your game and made a YouTube video of it. I hope that's okay. Watch me as I get very confused! :) https://www.youtube.com/watch?v=Sj38wDc_OE8
Sure thing! Please, be my guest. π
I made this weird little clickteractive novel as a "thank you" gift for all the love "sleepthrough" (my latest "big" game) got.
So, please, take a look here and feel free to choose any game you wish to play, record and\or talk about.
You've also my full permission to monetize your videos (which I think is part of your rights). π
Thanks again and bye! π
I forgot to share with you my Part 2! :)
https://www.youtube.com/watch?v=Sw6Px2KzlwM
Thank you! I'm glad you liked it!
Don't forget to try sleepthrough, I think you might like it as well!
Lately, I've released The Corpse Behind The Window, which is a more puzzle based horror game... but it has the same storytelling you found in "Please, read me.".
So... make your choice! ππ
Awesome. I'll check them out tonight :)
Another game!
I love your tiny little games because there is never anything bad to say about them other than "well, it was short." but I like that! It works so well with the twists and turns you put on things, even if it's not elaborate.
You know I like to Lumps Play your games normally, but I think I'll pass on this one due to all the reading. I really liked it, thoughβthe glitchiness and strange symbolism everywhere sets a really great tone. Cheers, mate!
As always, keep up the good work homie :P
Thank you!
But, well... it's not a game. π
In fact I've been careful to not use the word "game" since it's not technically a "game".
It's a clickteractive novel. You just read through it and click to make things happen.
That was also the main reason why I didn't warn my fellows let's players about its release.
It's not something easy to let's play or even just "play" in the strict sense of the word.
Maybe a let's player with a soothing voice would likely to show off his/her skills on it.
Anyway, as I've already said on twitter, "Please, read me." is a short (clickteractive) novel I made as a "thank you" gift for all the love sleepthrough got.
With a simple "click-interaction" I thought it would be interesting to create a layered narrative that's able to hold a deeper meaning of a plain text file.
It's an experimental way to experience (or feel) a story, whose largest part expands directly in your mind through the setting, the sounds and the atmosphere.
Something weird and nifty to "tickle your brain". π
I'm glad you enjoyed it. π
'Til next time,
bye! π