I want a mac version of this :)
A downloadable game for Windows
Another sleepless night...
I just lay here, in my bed,
with my mind stuck by a fear I can't define.
I've tried everything... from pills to hypnosis.
All I can get are brief moments of unconsciousness.
I think there's something wrong with my brain.
It all began when I started to play this game...
Explore nightmarish environments.
Solve eerie puzzles.
Seek answers to unknown questions.
WARNING: This game contains sounds and visual depictions that may result scary and/or disturbing.
Quit the game anytime by pressing the "Esc" key on your keyboard.
Your progress will be automatically saved at the beginning of each chapter.
Use the "continue" button on the main menu to load a previous save.
These screenshots are as spoiler-free as possible.
In any case, don't look at them too much.
Click on the download button and jump into sleepthrough's depths right now.
The use of headphones is strongly recommended.
Minimum system requirements:
- O.S.: Windows® 98/ME/2000/XP/Vista/7/8/8.1/10
- CPU: Pentium® III 800 MHz or higher
- Screen resolution: 1280x720
- Free hdd space: 2 GB
- Free ram space: 1 GB
- GPU memory: 128 MB
- DirectX®: DirectX® 8.0 or higher
I make games for passion, but I'm still a human being.
Please, consider a donation when downloading this game.
The care I took in crafting this experience is the best way I have to thank you.
Nevertheless, thank you.
- 03/09/2016: Enhanced environmental sound effects.
- 04/09/2016: Cutscene improvements.
|Published||141 days ago|
|Tags||2D, Atmospheric, Dark, Experimental, Female Protagonist, First-Person, Horror, Spooky, Surreal, weird|
|Average duration||About an hour|
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Hello, I Really enjoyed this game ! i uselessly into the whole point and click game but i really loved it ! I Would love to see more of this type of games ! maybe a Part 2 ? :) i had no troubles with the puzzles :D The only thing i was worrying about was the part with the puzzle in the red room :D but i had i right :D So hope u make some more parts of this game :D But the only thing that i don't understand is when u enter the Second Chapter ( I believe it is the second chapter when u enter the factory ) the 2 static things that moved out of the way there what are those and why are they there?
Here is my play-through ! it a long one so pick up your popcorn and or snacks ! and don't forgot to leave a like while your at it :D
I was already considering a sequel... only time will tell. ;)
I'm gonna watch and (surely) like your video.
About the moving "things" in the factory, I don't know (yet) if you got the whole game's plot (I'll know after watching the video) but just let's say that in dreams there might be some events' shadows stuck in our mind. And that was exactly the cause of the main character's oneiric "visions".
Anyway, I'm glad you've enjoyed it!👍
Thanks again and bye!👋
I can't pass through tentacle part :c the red noise stays forever.
It's not something that has ever happened to anyone who played it before.
Make sure your PC meets the minimum system requirements and that you're using the latest version of the game.
There's nothing strange in that part (technically speaking).
If you're using your GPU to play the game, switch to the internal CPU. Or vice versa.
Hi there. I've played your game on my channel,
I wanted horror, wasn't expecting a point-and-click. However it really made me think, a lot. And I don't brains well with puzzles however that basic human desire of knowledge, wanting to know more about what's happening, kept me enthralled. Some of the items to find for puzzles were very sneakily hidden and took me a long ass time to find, but for the most part I really enjoyed this.
If you, the author, see this, could you answer something for me? Watch the video, and at the section where the tenticle thing is, was I right with my theory?
Thank you! I'm glad you enjoyed it. 👍
About the tentacle part, well, you were just gonna find an empty room if the pipe was not pushed in yet.
So, don't worry, you didn't miss anything important.
All in all, it was a really nice playthrough. 👌
Again, thanks for the video!
Hello again! I played SleepThrough and it was just amazing! I've read the comments you've left for others who have played and made videos and I definitely took away something completely different from the game. I guess I didn't quite put the pieces together like others have, but I certainly didn't enjoy it any less! (And reading the comments afterward, I can definitely understand the game better.)
Don't worry about it. The game is specifically designed to stimulate plot thinking even after you've played it.
So, it's all right! 😉
The most important thing is that you've enjoyed it. And this, for a developer, is much more rewarding than a correct theorization.
Again, thanks for the video! You absolutely deserve more subs.
P.S. As you can see, I slightly edited your comment to include an embedded version of your video.
Really enjoyed this game! It was such an interesting experience! Can't wait to see what else you produce!
I'm glad you liked it!
By the way, your final interpretation isn't wrong at all.
You've experienced exactly what the ending's words are hinting to.
And the overall picture helps you to pinpoint the images linked to the trasformations that marked the girl's life.
It's a tactful way to show her nightmares that, as you may have guessed, have been sparked by a very personal grief.
The blurred line between reality and dream is the key to unlock the mystery.
Again, nothing is there by chance. The game's "lore" is strongly engraved in the recurring symbols and imageries.
I like to see the process to reach the truth as an important part of the gameplay. It's what keeps your brain active even after the game's ending, in the same way a good book or a movie can.
Maybe, this is why my games stand out so much. ¯\_(ツ)_/¯
Anyway, thanks again for the video!
Seriously one of the more interesting point and click games I've played. I like the art style behind it and how the story progresses. There's a lot of theories I want to draw from it but I don't know which one is right!!
Here's my playthrough either way: Thanks for creating this awesome work of art!
Thank you so much for the video!
I'm very happy for all the love "sleepthrough" is getting. Yours too!
As I've already (somehow) stated in the game's description, nothing is there by chance.
The whole plot is subtly hinted by the same recurring symbols and imageries that made you ponder about their meaning.
The doll, the man in the lighthouse, the hand and all the other eerie images, were not placed to scare, but rather to represent the fearful transformations that marked the girl's life.
Let's just say that the key to unlock the mystery... is right there, all the time.
And the ending words shed a light toward the truth.
Anyway, thanks again for this amazing video!
I really like your style. ;)
Very well done to the creator! Even though the game is made up of "still images", it is a visual and audible overload, which I absolutely love! The story is unique and I loved the accents! :) And if you get lost for too long, the game assists you. Overall, a very well made game! :) If you are interested in seeing what the game is about or would just like to see an interesting let's play; please feel free to watch my let's play of this game. :)
Thank you! That was a really flawless playthrough!
You even found an Easter egg ("AP")... out of three. ;)
There's a major one in the red circular hallway. Look carefully at the holes in the wall...
Anyway, great video!
Man this is a crazy and well crafted game. The graphics and art style is well done, the sound design is amazing and perfect for the world, and the story is well written in engaging. I've played Andrea's last few games (Widemare and That Spongy thing on your Tongue) and I have to say I love his style of story and writing. He does such a good job at keeping the player guessing on what it is you are going to do next. I found myself constantly asking the question of "What is happening" for it to be explained soon after. There are a lot of twists and turns in Sleepthrough and some I never would of expected which is a great part of its design. I have to say I can't wait to check out his next title and what he has in store. His games are always a treat to play and they always leave me thinking about the story after I have played through. I did a video on my experience with the game if anyone is interested and I highly suggest playing it for yourself as well.
Thank you for your amazing video!
I slightly edited your comment to enable the embedding on your video.
I'll be quick, 'cause I've already wrote a "wall-of-text" comment under your video. XD
Thanks again and bye!
Andrea, this game is amazing, it's obscure, unique and has such good atmosphere. I can see why this is your most biggest project you've worked on yet! and even though I've played quite a few of your games now, this one is your best by far and my most favorite too :P I always look forward to playing your games now because I never know what to expect, you keep on surprising me, and they get stranger every time and I like that. In fact I've enjoy the games that I've played from you that much, that I created a Playlist dedicated to your projects! :)
You did a great job sir! here's the video! enjoy! ^_^
Thank you! I edited your comment a bit to make your video be shown in embedded mode.
Now it's much easier to watch. ;)
Hey man, best game from you yet, I was excited to play it and it didn't disappoint.
I love point and clicks and I love your weird surreal style, and this was the best of both worlds. Really nice visuals, no bugs, good stuff mate. Kudos.
I made a Lumps Play, of course!
Thank you for the video!
It's an awesome thing to see all this appreciation for a work into which I put a lot of effort.
I'm glad you liked it!
Hello! How long is this game to beat?
It heavily depends on how much time you need to solve all the puzzles, but, for first time players, let's say about an hour (as it's stated in the "More information" box).
Even more time may be needed if you want to discover all the Easter eggs hidden inside it.
A suggestion I like to give is to not rush things up. Every tiny particular is part of the experience.
Take your time and enjoy the story.