A downloadable game for Windows

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The Corpse Behind The Window

Like a shallow pool in a sea of rocks.

You have to sleep.
To do that, you have to close your eyes.

Once you have closed your eyes, you have to fall asleep.
To do that, you have to remove all the stains from your vision.

You can sense the corpse approaching the window.
Open your eyes to make it go away before it's too late.

Don't look at the corpse.
Even just a glimpse will prevent you from falling asleep for the rest of the night.

Losing sleep will lead to dramatic consequences.
Survive through all the nights.

(Extended "How to play" available in-game)

Soundtrack from the album: "Shapes"

Available in digital format at:


The use of headphones is strongly recommended.

Minimum system requirements:

  • O.S.: Windows® 98/ME/2000/XP/Vista/7/8/8.1/10
  • CPU: Pentium® III 800 MHz or higher
  • Screen resolution: 1280x720
  • Free hdd space: 2 GB
  • Free ram space: 1 GB
  • GPU memory: 128 MB
  • DirectX®: DirectX® 8.0 or higher

I love making free games, but I'm just a human being.
With earthly needs.
All I'm asking you is to consider a donation when downloading this game. That way I'll be able to take care of those needs and to fund the development of my future games.

Thank you. ❤️


More information

Published16 days ago
AuthorAndrea Pignataro
Tags2D, Atmospheric, Dark, Experimental, First-Person, Horror, Spooky, Surreal, suspense, weird
Average durationAbout an hour
AccessibilityColor-blind friendly, Subtitles


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Click download now to get access to the following files:

The Corpse Behind The Window.exe 206 MB


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Andrea, question time : what do you use to develop your games ?

P.S : If you use more than one, include them all.

Thanks. Peace.

A custom C++ engine I made back in 2009 (obviously updated).

Can you like, link me to it, like a download link ?

Also, just your opinion, what kind of connection we have at this point ?

I think the underlying idea and story of this one went a bit over my head, but I really like the mechanics for this one!

hey Andrea, next game by Andrea Pignataro Productions, please ?

Take a look here https://approductions.itch.io/ and choose what you want to play! ;)
Have you tried "sleepthrough" yet?
My latest work (The Corpse Behind the Window) got released just days ago... so I think it's too early for something new. ;D

(Edited 1 time)

Andrea, i did try "sleepthrough" but the video take so dang long to upload so, when it's uploaded i'll let you know ;)

Just played the first two nights and Andrea, i gotta say, you did a great job! i recommend you watch my video, but anyway haven't met the corpse yet, i love how you used nights as a level system thingy, you know, reminded me of when i played FNaF, can't wait to record more of this game, hopefully i'll be able to pass the next nights, so here's my video :

Hope you have a good day, Andrea. Peace.

P.S. : the words are hand drawing using Paint program lol...

Thank you for the video!
Hope you'll get sorted out the screen issues for the next gameplays.
This game, just like "sleepthrough", requires a minimum screen resolution of 1280x720p (16:9).
And for the music, which is fundamental for the game's mood, I think that you should adopt a solution similar to the one in the "Five Minutes a Day" video.
Anyway, thanks again!
Bye! 👋

P.S.: Be proud to be one of the few to perfectly nail my surname. 👍

Yeah, well the screen issue will be hopefully solved next time, also i never knew people had problems pronouncing your surname lol


I'm not sure if it's my favorite game of yours, but I think it's by far the coolest and most interesting! Very ambitious, and I thought it was so awesome you turned it into an interactive music album. Your games always remind me of the reason I like indie video games. They aren't flashy, fancy, or expensive—but there's loads of substance there. The way you portrayed objects in the 'dream' sequences was both effective and hilariously simple, really good work, man! As always, can't wait until your next one :D

Hope you like the Lumps Play as much as I enjoyed your tunes! Cheers, my friend.


Thank you!
Yeah, as I said in the comment below (I've no shame in quoting myself if that's exactly what I want to say):
"This game is a lot different from "sleepthrough", but it shares the same concept of an unconsciously told story, which can be more powerful than a plainly scripted plot.
There are things that simple words can't explain."

So, yep. The visual heights that "sleepthrough" reached are still the most refined thing I've ever made, but I think that "The Corpse Behind The Window" has a much stronger emotional value based, above all, on dialogues and music.

About the story, I'll leave here something to help you think about it:

  • Some quite serious events happened before your current situation.
  • The key elements of those events are scattered throughout the dialogues and dreams.
  • Something outside the "active" game structure is lurking through the stains.
  • Keep in mind that emerald can also be a name.
  • Where's the knife? Is it involved with the above-mentioned events?
  • You're not dead. You're the only one still alive.
  • Who has put "something" underground?
  • Whose is the corpse?
  • Some dreams are just symbols, some other are real existing places.
  • What's the connection between you and the doctor?

Thanks again for the video!

Bye! 👋

(Edited 1 time) (+1)

This is deffo a MUST play! I made a full 1 hour video on the game and the ending kinda got me a little emotional. Guys just go check this game out, big shout to Andrea Pignataro for making such great indie games for us to play and supporting myself and the channel too! Keep it up Andrea and thanks once again for making my gaming experiences awesome! :D

P.s - Be sure to check out the playlist at the end of the video peeps! its got all the games I have played of Andrea's so far! Enjoy! and remember to hit like if you did, share the video it helps get our video's out there, it helps more than you know!! and subscribe....IF YOU DARE. ;)

my video!

I edited your post to make the video go embedded.

Let me repost here my comment about your video. You deserve it.

At risk of repeating myself (and in this case it means that's a good thing) I can't THANK YOU enough for all the support, voice, time and space, you're giving to me and my games. Really, thank you. 🙏
Your ending words made me speechless as well. The greatest achievement was getting you emotional, because it was meant to. There's something about the game's story, visuals and sounds (including music) that it's designed to subtly permeate your mind. It's like a story told through emotions.
So, even if you didn't consciously get the whole picture, your mind (and body) did. And that's perfectly normal.
If I should give a hint about the story (just for the sake of completeness) I would say that some quite serious events happened before your current situation.
The key elements of those events are scattered throughout the dialogues and dreams.
Just keep in mind that emerald can also be a name...
Anyway, that's enough! ;)
This game is a lot different from "sleepthrough", but it shares the same concept of an unconsciously told story, which can be more powerful than a plainly scripted plot.
There are things that simple words can't explain. And that's the hardest part in designing these kinds of experiences.
What matters to me is to create something that lasts in the players' hearts.
Your feedback is surely one of the most important things that keeps me doing works like "The Corpse Behind The Window", because I know there'll be someone appreciating them.
Thanks again! 👋😉✌️


Ooooh I didn't know how to embedded it !??? xD but thank you! and I left you a message on my YT video but I'll post it here too :P

thank you man! this really made me happy after a really rubbish day xD yeah it was quite emotional towards the end xD and ohhhh I get yeah now! haha and I just wanted to say thank you too for supporting myself and the channel, really been loving your work and I look forward to more projects of yours to come! You're a brilliant games developer with such talent and great mindset for games that I believe you should have way more recognition! and I'll do my absolute best to keep sharing your games with my audience and more! You really do deserve it Andrea! keep it up! So looking forward to see what else you have in store for us gamer's! and I hope more and more people appreciate your games because they're so bloody good and original, you make my gaming experiences great with your games! xD you're awesome dude! :D big hugs!

You're truly talented and skilled and what you do and it even inspires me to want to create my own games, I'm learning how to use unity 3D (here and there when I have time) Like I said Andrea keep it up and keep being awesome! :D